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Lost Temple Map Changes

1. The mineral patches and Vespene Geysers at all starting bases and expansions have been modified.

2. The island bases in the corners of the map now mine more efficiently.

3. The natural expansion of the bottom base has been moved. Moving through this area when it has an expansion base within it is now easier.

4. The vulnerability of natural expansions to cliff drops has been balanced between the starting positions.

5. The left base's natural expansion and mineral-only expansion are no longer simultaneously vulnerable to a single cliff drop.

6. The top base's Vespene Geyser is no longer vulnerable to Lurker fire from outside the cliff, a weakness no other base was susceptible to.

7. The top base has greatly reduced vulnerability to its units getting siege-fired upon as they come down their ramp.

8. The choke point near the natural expansion of the right base has been widened slightly.



Old Lost Temple

New Lost Temple
Legend

Resources Rearranged
Terrain Adjusted
No Landing Zone

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