Cost: 70 / 50 (upgrade)
HP: 500 / 600 / 700 / 800
Armor: 5 / 6 / 7 / 8
Armor Type: Heavy
Build Time: 50

Guard Tower
Capable of attacking land and air units, the Guard Tower is an able defense for Human settlements.

Damage: 23-27
Type: Piercing
Range: 70
Cooldown: 0.9

Abilities:
Magic Sentry (Passive)
Requires: Magical Sentinel
Reveals nearby invisible units.

Magic Sentry

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