Cost: 160 / 60
HP: 1500 / 1800 / 2100 / 2400
Armor: 5 / 6 / 7 / 8
Build Time: 60

Barracks
The Barracks is where you train Footmen, Riflemen, and Knights. Here is where you also research the Defend, Long Rifles, and Animal War Training upgrades.

Units Produced:
Footman

135 / 2
Versatile foot soldier. Can learn the Defend ability. Attacks land units.
Rifleman

205 / 30 / 3
Requires: Blacksmith
Highly skilled sharpshooter, effective against air units. Can gain the Long Rifles upgrade. Attacks land and air units.
Knight

245 / 60 / 4
Requires: Lumber Mill, Castle, Blacksmith
Powerful mounted warrior. Can learn Animal War Training. Attacks land units.

Footman

Rifleman

Knight

Defend

150 / 100
Upgrade Time: 45 sec.
Allows Footmen to use the Defend ability, which increases their defensive capabilities against ranged attacks.
Long Rifles

75 / 125
Requires: Keep
Upgrade Time: 30 sec.
Increases the range of Rifleman attacks.
Animal War Training

125 / 175
Requires: Lumbermill, Castle, Blacksmith
Upgrade Time: 40 sec.
Increases the maximum hit points of Knights, Dragonhawk Riders, and Gryphon Riders by 150.
Upgrades Available:

Defend

Long Rifles

Animal War Training

Back to the Buildings Index