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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Draenei Guardian | Draenei Protector | Draenei Watcher | Draenei Darkslayer

Draenei Guardian
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 2
Normal Normal Heavy 1 10-11 [10.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 240 Always None N/A Melee 140 80 Average (270)


Draenei Protector
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Normal Normal Heavy 1 12-13 [12.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 325 Always None N/A Melee 140 80 Average (270)


Ensnare
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds. Air units that are ensnared can be attacked as though they were land units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
10 sec. 30 sec. None 40 Unit Air, Ground, Enemy, Non-Hero Target caught by net



Draenei Watcher
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Normal Normal Heavy 1 14-15 [14.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 400 Always None N/A Melee 140 80 Average (270)


Draenei Darkslayer
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 4
Normal Normal Heavy 0 19-21 [20 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 525 Always 300 0.75 Melee 140 80 Fast (320)


Immolation
Activate Immolation to engulf this unit in flames, causing 10 damage per second to nearby enemy land units. Drains mana until deactivated.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
1 sec. None 25 + 7/sec N/A 22 Ground, Enemy, Neutral, Organic 10 damage/sec



 
Draenei Mage

Draenei Disciple | Draenei Harbinger | Draenei Seer

Note: Animations/Headers coming soon

Draenei Disciple
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Pierce Missile Medium 0 22-26 [24 avg ] 22-26 [24 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 280 Always 200 0.8 60 140 80 Average (270)


Heal (Autocast)
Heals a target friendly non-mechanical wounded unit for 12 hit points.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 1 sec. 5 25 N/A Air, Ground, Friend, Self, Organic, Non Ancient Heals 12 HP

Draenei Harbinger
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 2
Pierce Missile Medium 0 29-34 [31.5 avg ] 29-34 [31.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 450 Always 400 0.8 60 140 80 Average (270)


Bloodlust
Increases a target friendly unit's attack rate by 40% and movement speed by 25% for 40 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
40 sec. 8 sec. 75 60 Unit Air, Ground, Friend, Organic, Self, Neutral Attack Rate +40%, Movement Speed +25%



Ray of Disruption
Conjures a stream of neutralizing magic that bounces up to 8 times, dispelling units in its wake.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 15 sec. 75 70 40 Air, Ground, Friend, Self, Enemy Chain Dispel



Draenei Seer
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 3
Pierce Missile Medium 0 36-42 [39 avg ] 36-42 [39 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 775 Always 500 1.5 60 140 80 Average (270)


Slow (Autocast)
Slows enemy unit's attack rate by 25% and movement speed by 60%. Lasts 20 seconds.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
20 (10) sec. 8 sec. 40 60 Unit Air, Ground, Enemy Attack Rate reduced 25% Movement Speed reduced 60%


Healing Wave
Calls forth a wave of healing energy that bounces up to 4 times, heals 215 damage on the primary target. Each jump heals less damage.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 9 sec. 90 70 50 Air, Ground, Friend, Self, Organic 215 initial heal, 4 jumps, 25% less per jump


Brilliance Aura
Gives additional mana regenerate to nearby friendly units of 1 mana per second.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited N/A None N/A 90 Air, Ground, Friend, Self 1 mana per/sec.





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