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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Crystal Arachnathid | Barbed Arachnathid | Warrior Arachnathid | Arachnathid Earth-borer | Overlord Arachnathid

Crystal Arachnathid
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Normal Normal Heavy 2 10-11 [10.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 200 Always None N/A Melee 140 80 Fast (300)


Barbed Arachnathid
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Pierce Missile Medium 1 13-15 [14 avg ] 13-15 [14 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 200 Always None N/A Melee 140 80 Fast (300)


Warrior Arachnathid
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Normal Normal Heavy 2 14-15 [14.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 375 Always None N/A Melee 140 80 Fast (300)


Arachnathid Earth-borer
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 3
Pierce Missile Medium 2 24-29 [26.5 avg ] 24-29 [26.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 400 Always 200 0.5 50 140 80 Average (270)


Envenomed Weapon
Deals poison damage on each attack.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
20 sec. N/A None N/A Unit Air, Ground, Organic 2 damage/sec


Shadow Strike
Hurls a poisoned dagger with incredible force at an enemy, dealing 75 initial damage, and 15 damage every 3 seconds for 15 seconds. The poison slows the attack rate and movement speed of the enemy for a short duration.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
15 sec 8 sec. 65 30 Unit Air, Ground, Enemy, Neutral, Organic 75 damage and 15 dmg/sec.


Overlord Arachnathid
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 4
Normal Normal Heavy 2 24-27 [25.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 750 Always None N/A 50 140 80 Fast (300)


Command Aura
Gives extra damage to nearby friendly units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited None None N/A 90 Air, Ground, Friend, Self Damage +10%





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