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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Centaur Drudge | Centaur Outrunner

Centaur Drudge
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Normal Normal Heavy 0 12-13 [12.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 300 Always None N/A Melee 140 80 Fast (350)


Centaur Outrunner
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 2
Normal Normal Heavy 2 18-21 [19.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 550 Always None N/A Melee 140 80 Fast (350)


Centaur Archer | Centaur Impaler

Centaur Archer
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Pierce Missile Heavy 0 17-20 [18.5 avg ] 17-20 [18.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 300 Always None N/A 50 140 80 Fast (350)


Centaur Impaler
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 3
Pierce Missile Heavy 1 25-30 [27.5 avg ] 25-30 [27.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 450 Always 200 0.5 50 140 80 Fast (350)


Searing Arrows (Autocast)
Adds 10 bonus fire damage to an attack against enemies, but drains mana with each shot fired.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A None 8 70 Unit Air, Ground, Building, Enemy, Neutral +10 Fire Damage


Centaur Sorceror | Centaur Khan

Centaur Sorceror
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 4
Pierce Missile Heavy 1 28-37 [32.5 avg ] 28-37 [32.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 600 Always 400 1 60 140 80 Fast (350)


Bloodlust
Increases a target friendly unit's attack rate by 40% and movement speed by 25% for 40 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
40 sec. 8 sec. 75 60 Unit Air, Ground, Friend, Organic, Self, Neutral Attack Rate +40%, Movement Speed +25%



Abolish Magic (Autocast)
Dispels positive buffs from enemy units, and negative buffs from friendly units. Deals 300 damage to summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant None 50 50 Unit Air, Ground, Ward Removes Spell, 300 damage to summoned units


Centaur Khan
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
8 6
Chaos Normal Heavy 4 49-55 [52 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 1100 Always 500 1.25 60 140 80 Fast (320)


War Stomp
Slams the ground, dealing 25 damage to nearby enemy land units and stunning them for 3 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 6 sec. 90 N/A 25 Ground 25 damage, 3 (2) sec. stun


Endurance Aura
Increases nearby friendly units' movement speed by 10% and attack rate by 5%
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited N/A None N/A 90 Air, Ground, Friend, Self +10% movement increase, +5% attack rate


Reincarnation
When killed, this unit will come back to life. Reincarnation has a 240 second Cooldown.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
7 sec. 240 sec. 90 None N/A Self Unit comes back to life





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