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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Dark Troll | Dark Troll Berserker

Dark Troll
Level: Food Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2 Pierce Missile Heavy 0 17-20 [18.5 avg ] 17-20 [18.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 300 Always None N/A 50 140 80 Average (270)



Dark Troll Berserker
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 2 Pierce Missile Medium 1 28-37 [32.5 avg ] 28-37 [32.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 450 Always None N/A 50 140 80 Average (270)


Dark Troll Trapper | Dark Troll Warlord

Dark Troll Trapper
Level: Food Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2 Pierce Missile Medium 1 21-29 [25 avg ] 21-29 [25 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 340 Always None N/A 50 140 80 Fast (300)

Ensnare
Causes a target enemy unit to be bound to the ground so that it cannot move for 15 seconds. Air units that are ensnared can be attacked as though they were land units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
15 sec. 30 sec. None 40 Unit Air, Ground, Enemy, Non-Hero Target caught by net



Dark Troll Warlord
Level: Food Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 5 Pierce Missile Medium 2 36-43 [39.5 avg ] 36-43 [39.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 750 Always None N/A 50 140 80 Fast (320)

Trueshot Aura
An aura that gives friendly nearby units a 10% bonus damage to their ranged attacks.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
N/A N/A None N/A 90 Air, Ground, Friend, Self Base ranged damage increased 10% 1



Dark Troll Shadow Priest | Dark Troll High Priest
Dark Troll Shadow Priest
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Magic Missile Heavy 0 17-24 [20.5 avg ] 17-24 [20.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 240 Always 200 0.5 60 140 80 Average (270)

Heal (Autocast)
Heals a target friendly non-mechanical wounded unit for 15 hit points.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 1 sec. 5 25 N/A Air, Ground, Friend, Self, Organic, Non Ancient Heals 15 HP

Abolish Magic (Autocast)
Dispels positive buffs from enemy units, and negative buffs from friendly units. Damages summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant None 50 50 Unit Air, Ground, Ward Removes Spell, 75 Damage to Summoned Units




Dark Troll High Priest
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 3
Magic Missile Medium 0 25-32 [28.5 avg ] 25-32 [28.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 450 Always 300 0.75 60 140 80 Average (270)

Heal (Autocast)
Heals a target friendly non-mechanical wounded unit for 25 hit points.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 1 sec. 5 25 N/A Air, Ground, Friend, Self, Organic, Non Ancient Heals 25 HP

Sleep
Puts a target enemy unit to sleep. A sleeping unit can be awoken by attacking it.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
10 (5) sec. 6 sec. 125 80 Unit Air, Ground, Enemy, Organic, Neutral Puts unit to sleep




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