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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Fallen Prieset | Deceiver | Heretic

Fallen Priest
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Pierce Missile Medium 0 7-10 [8.5 avg ] 7-10 [8.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 240 Always N/A N/A 60 140 80 Average (270)


Deceiver
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Pierce Missile Heavy 0 23-27 [25 avg ] 23-27 [25 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 300 Always 300 0.75 60 140 80 Average (270)


Curse (Autocast)
Curses a target enemy unit, causing it to have a 33% chance to miss on an attack.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
120 (60) sec. 8 sec. 40 70 Unit Air, Ground, Enemy, Organic, Neutral 33% chance to miss


Heretic
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 4
Pierce Missile Heavy 1 28-37 [32.5 avg ] 28-37 [32.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 600 Always 400 1 60 140 80 Average (270)


Raise Dead (Autocast)
Raises 2 Skeleton Warriors from a corpse.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
40 sec 5 sec. 75 60 N/A Dead Raises 2 Skeletons


Carrion Swarm
Sends a horde of bats to deal 75 damage to each enemy land unit in a triangle formation, up to 300 max damage.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 8 sec. 100 70 N/A Ground 75 damage per unit, max 300





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