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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Hydra Hatchling | Hydra | Elder Hydra | Ancient Hydra

Hydras have very high hit point regeneration rates.

Hydra Hatchling
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Pierce Missile Medium 0 21-25 [23 avg ] 21-25 [23 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 350 Always None N/A 50 140 80 Average (270)


Slow Poison (Passive)
A poison attack that deals 4 damage per second, and slows the target enemies movement by 50% and attack by 25% for 5 seconds (1 second Heroes).
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
5 (1) sec. None None N/A Unit Air, Ground, Organic 4 damage/sec, 50% less movement rate, 25% slower attack rate

Hydra
When Hydras are killed they become two Hydra Hatchlings.
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 5
Pierce Missile Heavy 0 26-31 [28.5 avg ] 26-31 [28.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 575 Always None N/A 50 140 80 Average (270)


Slow Poison (Passive)
A poison attack that deals 4 damage per second, and slows the target enemies movement by 50% and attack by 25% for 5 seconds (1 second Heroes).
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
5 (1) sec. None None N/A Unit Air, Ground, Organic 4 damage/sec, 50% less movement rate, 25% slower attack rate

Elder Hydra
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
7 6
Chaos Msplash Heavy 0 35-44 [39.5 avg ] 35-44 [39.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 850 Always 400 1 60 140 80 Average (270)


Faerie Fire
Reduces a target enemy unit's armor by 5 and gives vision of that unit.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
90 sec. 8 sec. 35 70 Unit Air, Ground, Enemy, Neutral Target's armor -5, shares vision


Ancient Hydra
When Ancient Hydras are killed they become two Hydras which of course become two Hydra Hatchlings. So Ancient Hydras are difficult to completely kill.
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
10 8
Chaos Msplash Heavy 2 77-97 [87 avg ] 77-97 [87 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.5 1600 Always 600 1.5 50 140 80 Average (270)


Devour
Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the creep is killed while the consumed unit is still digesting, the unit that was devoured will pop out.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A None None 10 Unit Ground, Non Hero, Enemy, Organic, Neutral Devours Unit, Max Creep Level 5


Slow Poison (Passive)
A poison attack that deals 4 damage per second, and slows the target enemies movement by 50% and attack by 25% for 5 seconds (1 second Heroes).
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
5 (1) sec. None None N/A Unit Air, Ground, Organic 4 damage/sec, 50% less movement rate, 25% slower attack rate

War Stomp
Slams the ground, dealing 25 damage to nearby enemy land units and stunning them for 3 seconds.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
3 (2) sec. 6 sec. 90 N/A 25 Ground 25 damage and 3 (2) second stun





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