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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Murloc Tiderunner | Murloc Plaguebearer

Murloc Tiderunner
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Normal Normal Heavy 0 9-10 [9.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 240 Always None N/A Melee 140 80 Average (270)


Murloc Plaguebearer
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 1
Normal Normal Heavy 0 10-11 [10.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 180 Always None N/A Melee 140 80 Average (270)


Disease Cloud
Infects nearby enemy living units with a Disease Cloud. Disease Cloud deals 1 damage per second. Lasts 120 seconds. Disease Cloud does not kill units but instead leaves them with 2 Hit Points.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited N/A None N/A 25 Ground, Enemy, Organic, Neutral 1 damage/sec. for 120 sec.



Murloc Huntsmen
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Normal Normal Heavy 0 6-10 [8 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 300 Always None N/A Melee 140 80 Average (270)


Ensnare
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds. Air units that are ensnared can be attacked as though they were land units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
10 (5) sec. 10 sec. None 40 Unit Air, Ground, Enemy, Non-Hero, Neutral Target caught by net



Murloc Flesheater
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Normal Normal Heavy 1 13-14 [13.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 400 Always None N/A Melee 140 80 Average (270)


Cannibalize
Consumes a nearby corpse to heal 10 hit points per second.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
33 sec. None None N/A N/A Dead, Organic Heals 10 HP/sec.



Murloc Nightcrawler
Nightcrawlers have the Shadowmeld ability.
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Normal Normal Heavy 1 10-11 [10.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 400 Always None N/A Melee 140 80 Average (270)


Hide
Lie in wait for enemies without attacking. (Will respond to attacks). Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility. It's very handy for running away from a battle. The Hide ability is disabled during the day.


Envenomed Weapon
Deals poison damage on each attack.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
20 sec. N/A None N/A Unit Air, Ground, Organic 2 damage/sec



Murloc Mutant
 
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 5
Normal Normal Heavy 2 13-14 [13.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 750 Always 400 1 Melee 140 80 Average (270)


Cripple
Reduces movement speed by 75%, attack rate by 50%, and damage by 50% of a target enemy unit.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
60 (10) sec. 10 sec. 175 60 Unit Air, Ground, Enemy, Organic, Neutral 75% reduced movement speed, 50% reduced attack speed, 50% damage reduction





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