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		|  | Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings 
 
 
 
 
 
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			| 4 |  3 
 | Normal | Normal | Heavy | 2 | 18-21 [19.5 avg ] | None |  | 
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			| 1.35 | 550 | Always | None | N/A | Melee | 140 | 80 | Fast (300) |  | 
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			| 7 |  6 
 | Chaos | Normal | Heavy | 5 | 39-44 [41.5 avg ] | None |  | 
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			| 1.35 | 950 | Always | None | N/A | 60 | 140 | 80 | Fast (320) |  | 
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			| 4 |  3 
 | Pierce | Missile | Medium | 0 | 25-32 [28.5 avg ] | 25-32 [28.5 avg ] |  | 
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			| 1.8 | 550 | Always | 300 | 0.75 | 60 | 140 | 80 | Average (270) |  | 
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|  | 
|  | Dispels positive buffs from enemy units, and negative buffs from friendly units. Damages summoned units.
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		| Instant | None | 50 | 50 | Unit | Air, Ground, Ward | Removes Spell, 75 Damage to Summoned Units |  | 
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|  | 
|  | Creates a shield of frost around a target friendly unit. The shield adds 3 armor and slows melee units
that attack it for 5 seconds. Lasts 45 seconds.
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		| 45 sec. | 3 sec. | 40 | 80 | Unit | Air, Ground, Friend, Self | Slows attacking units for 5 seconds, +3 Armor |  | 
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			| 8 |  6 
 | Chaos | Missile | Heavy | 3 | 31-39 [35 avg ] | 31-39 [35 avg ] |  | 
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			| 1.8 | 950 | Always | 500 | 1.25 | 60 | 140 | 80 | Fast (320) |  | 
 | 
 
 
 
|  | 
|  | Blasts enemy units with a wave of frost that deals 50 damage to the target, and 50 nova damage. Cold damage slows units' movement and
attack rate for 4 seconds.
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| | 
		
				
		
		
		
		
		
		
		 
		| 4 sec. | 8 sec. | 125 | 80 | 20 | Ground, Enemy, Air, Neutral Organic | 50 damage, 50 nova damage, movement/attack rate slowed 4 sec. |  | 
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|  | 
|  | Calls forth a wave of healing energy that bounces up to 4 times, heals 215 damage on the primary target. Each jump heals less damage.
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| | 
		
				
		
		
		
		
		
		
		 
		| N/A | 9 sec. | 90 | 70 | 50 | Air, Ground, Friend, Self, Organic | 215 initial heal, 4 jumps, 25% less per jump |  | 
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			| 6 |  4 
 | Normal | Normal | Heavy | 2 | 29-33 [31 avg ] | None |  | 
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			| 1.35 | 950 | Always | 400 | 1.25 | Melee | 140 | 80 | Fast (320) |  | 
 | 
 
 
 
|  | Slows enemy unit's attack rate by 25% and movement speed by 60%. Lasts 20 seconds.
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| | 
		
				
		
		
		
		
		
		
		 
		| 20 (10) sec. | 8 sec. | 40 | 60 | Unit | Air, Ground, Enemy | Attack Rate reduced 25% Movement Speed reduced 60% |  | 
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			| 8 |  6 
 | Chaos | Normal | Heavy | 4 | 49-55 [52 avg ] | None |  | 
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			| 1.35 | 1100 | Always | 500 | 1.25 | Melee | 140 | 80 | Fast (320) |  | 
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|  | 
|  | Gives extra damage to nearby friendly units.
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| | 
		
				
		
		
		
		
		
		
		 
		| Unlimited | None | None | N/A | 90 | Air, Ground, Friend, Self | Damage +10% |  | 
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|  | 
|  | Slams the ground, dealing 25 damage to nearby enemy land units and stunning them for 3 seconds.
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		| N/A | 6 sec. | 90 | N/A | 25 | Ground | 25 damage, 3 (2) sec. stun |  | 
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