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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Razormane Scout | Razormane Brute

Razormane Scout
 
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Normal Normal Heavy 0 10-11 [10.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 240 Always None N/A Melee 140 80 Average (270)


Razormane Brute
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Normal Normal Heavy 1 14-15 [14.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 400 Always None N/A Melee 140 80 Average (270)


Razormane Medicine Man | Razormane Chieftain

Razormane Medicine Man
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 4
Normal Normal Heavy 1 24-27 [25.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 600 Always 400 1 Melee 140 80 Average (270)


Healing Ward
Summons an immovable ward that heals 2% of a nearby friendly non-mechanical unit's hit points per second. Lasts 30 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
30 sec. None 200 50 N/A N/A Heals 2% of HP per/sec.


Feral Spirit
Summons 2 Spirit Pig companions. Lasts 60 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
60 sec. 15 sec. 100 80 N/A N/A Summons 2 Spirit Pigs


Razormane Chieftain
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
7 6
Chaos Normal Heavy 3 39-44 [41.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 950 Always 500 1.25 Melee 140 80 Fast (320)


Hurl Boulder
A magical boulder is thrown at an enemy unit, causing 100 points of damage and stunning the target for 2 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
2 sec. 8 sec. 75 80 Unit Air, Ground, Enemy, Neutral, Building 100 damage and 2 second stun



Thorns Aura
An aura that gives friendly nearby units a damage shield, which wounds enemy melee attackers for 10% damage per hit.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited N/A None N/A 90 Air, Ground, Friend, Self 10% damage per hit



Spirit Pig
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 0
Normal Normal Heavy 0 11-12 [11.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1 200 Always None N/A Melee 140 80 Fast (350)





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