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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Revenant of the Tides | Revenant of the Seas | Revenant of the Depths | Deeplord Revenant

Revenant of the Tides
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Normal Normal Heavy 2 14-15 [14.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 375 Always None N/A Melee 140 80 Average (270)


Revenant of the Seas
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 4
Normal Normal Heavy 2 24-27 [25.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 900 Always None N/A Melee 140 80 Average (270)


Revenant of the Depths
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
8 6
Chaos Normal Heavy 2 49-55 [52 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 1000 Always 500 1.25 Melee 140 80 Average (270)


Summon Sea Elemental
Summons a powerful Sea Elemental with 550 hit points that does 28-37 damage. Lasts 65 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 30 sec. 125 N/A N/A N/A Summons a Sea Elemental


Deeplord Revenant
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
10 8
Chaos Normal Heavy 2 69-77 [73 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 2100 Always 600 1.5 Melee 140 80 Average (270)


Crushing Wave
Sends a gigantic wave which deals 150 damage to each enemy land unit in a line, up to 900 max damage.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 8 sec. 100 70 10 Ground, Air, Building, Enemy, Neutral 150 damage, max 900


Frost Armor
Creates a shield of frost around a target friendly unit. The shield adds 3 armor and slows melee units that attack it for 5 seconds. Lasts 45 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
45 sec. 3 sec. 40 80 Unit Air, Ground, Friend, Self Slows attacking units for 5 seconds, +3 Armor





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