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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Satyr | Satyr Soulstealer | Satyr Hellcaller

Satyr
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Normal Normal Heavy 0 10-11 [10.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 240 Always None N/A Melee 140 80 Average (270)


Satyr Soulstealer
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 4
Normal Normal Heavy 1 24-27 [25.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 600 Always 400 1 Melee 140 80 Average (270)


Mana Burn
Sends a bolt of negative energy that burns 100 points of a target enemy unit's mana. The mana combusts, dealing damage equal to the amount of mana burned.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 5 sec. 75 25 Unit Air, Ground, Enemy, Neutral Burns up to 100 mana/hp


Raise Dead (Autocast)
Raises 2 Skeleton Warriors from a corpse.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
40 sec 5 sec. 75 60 N/A Dead Raises 2 Skeletons


Satyr Hellcaller
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
9 6
Chaos Normal Heavy 4 49-55 [52 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 1100 Always 500 1.25 Melee 140 80 Fast (320)


Bloodlust
Increases a target friendly unit's attack rate by 40% and movement speed by 25% for 40 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
40 sec. 8 sec. 75 60 Unit Air, Ground, Friend, Organic, Self, Neutral Attack Rate +40%, Movement Speed +25%



Unholy Aura
Increases nearby friendly units' movement speed by 10% and life regeneration rate by 50%.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited N/A None N/A 90 Air, Ground, Friend, Self +50% regeneration rate, +10% faster movement


Animate Dead
Raises 6 dead units in an area for 120 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
120 sec. 240 sec. 250 40 90 Ground, Dead Raises Dead Units



Satyr Trickster | Satyr Shadowdancer

Satyr Trickster
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Pierce Missile Heavy 0 7-10 [8.5 avg ] 7-10 [8.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 240 Always 200 0.5 60 140 80 Average (270)


Purge
Removes all buffs from a target unit, and slows its movement speed by a factor of 5. Purged units will slowly regain their movement speed over 5 seconds. Deals 400 damage to summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
5 sec. 5 sec. 75 70 Unit Air, Ground, Ward Spells removed, Movement Speed slowed, 400 Damage to Summoned Units


Satyr Shadowdancer
Satyr Shadowdancers have the Shadowmeld ability.
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 3
Pierce Missile Medium 0 23-27 [25 avg ] 23-27 [25 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 340 Always 300 0.75 60 140 80 Average (270)


Hide
Lie in wait for enemies without attacking. (Will respond to attacks). Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility. It's very handy for running away from a battle. The Hide ability is disabled during the day.


Curse (Autocast)
Curses a target enemy unit, causing it to have a 33% chance to miss on an attack.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
60 (30) sec. 8 sec. 50 70 Unit Air, Ground, Enemy, Organic, Neutral 33% chance to miss





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