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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Sea Turtle Hatchling | Sea Turtle | Giant Sea Turtle | Gargantuan Sea Turtle | Dragon Sea Turtle

Sea Turtle Hatchling
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Pierce Missile Medium 0 13-15 [14 avg ] 13-15 [14 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 220 Always None N/A 50 140 80 Average (270)


Spiked Shell (Passive)
Razor-sharp spikes on the Turtle's shell deal 30% of an enemy unit's melee attack damage back to it.

Sea Turtle
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Normal Normal Heavy 4 6-10 [8 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 250 Always None N/A Melee 140 80 Average (270)


Spiked Shell (Passive)
Razor-sharp spikes on the Turtle's shell deal 30% of an enemy unit's melee attack damage back to it.

Giant Sea Turtle
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 3
Pierce Missile Medium 4 28-37 [32.5 avg ] 28-37 [32.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 375 Always None N/A 50 140 80 Average (270)


Spiked Shell (Passive)
Razor-sharp spikes on the Turtle's shell deal 30% of an enemy unit's melee attack damage back to it.

Gargantuan Sea Turtle
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
7 6
Chaos Normal Heavy 4 39-46 [42.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 1250 Always None N/A Melee 140 80 Average (270)


Spiked Shell (Passive)
Razor-sharp spikes on the Turtle's shell deal 30% of an enemy unit's melee attack damage back to it.

Dragon Turtle
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
10 8
Chaos Normal Heavy 4 65-83 [74 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 2000 Always 600 1.5 Melee 140 80 Average (270)


Devour
Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the creep is killed while the consumed unit is still digesting, the unit that was devoured will pop out.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A None None 10 Unit Ground, Non Hero, Enemy, Organic, Neutral Devours Unit, Max Creep Level 5


Crushing Wave
Sends a gigantic wave which deals 150 damage to each enemy unit in a line, up to 900 max damage.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 8 sec. 100 70 10 Ground, Air, Building, Enemy, Neutral 150 damage, max 900


Spiked Shell (Passive)
Razor-sharp spikes on the Turtle's shell deal 30% of an enemy unit's melee attack damage back to it.




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