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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Tuskarr Fighter | Tuskarr Spearman | Tuskarr Healer | Tuskarr Warrior | Tuskarr Trapper | Tuskarr Sorcerer | Tuskarr Chieftain

Tuskarr Fighter
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Normal Normal Heavy 1 14-15 [14.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 250 Always None N/A Melee 140 80 Fast (300)


Tuskarr Spearman
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Pierce Missile Heavy 0 23-27 [25 avg ] 23-27 [25 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 300 Always None N/A 50 140 80 Average (270)


Tuskarr Healer
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Normal Normal Medium 0 23-27 [25 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 300 Always 200 0.5 Melee 140 80 Average (270)


Abolish Magic (Autocast)
Dispels positive buffs from enemy units, and negative buffs from friendly units. Damages summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant None 50 50 Unit Air, Ground, Ward Removes Spell, 300 Damage to Summoned Units



Heal (Autocast)
Heals a target friendly non-mechanical wounded unit for 25 hit points.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 1 sec. 5 25 N/A Air, Ground, Friend, Self, Organic, Non Ancient Heals 25 HP

Tuskarr Warrior
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 3
Normal Normal Medium 1 21-25 [23 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 475 Always None N/A Melee 140 80 Fast (300)


Tuskarr Trapper
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 3
Pierce Missile Medium 1 28-34 [31 avg ] 28-34 [31 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 475 Always None N/A 50 140 80 Average (270)


Ensnare
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds. Air units that are ensnared can be attacked as though they were land units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
10 sec. 30 sec. None 40 Unit Air, Ground, Enemy, Non-Hero Target caught by net



Tuskarr Sorcerer
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 4
Pierce Missile Medium 0 34-40 [37 avg ] 34-40 [37 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 475 Always 300 0.75 60 140 80 Average (270)


Inner Fire (Autocast)
Increases a target friendly unit's damage by 10% and armor by +5.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
60 sec. None 50 50 Unit Air, Ground, Friend Damage +10%, Armor +5

Tuskarr Chieftain
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
7 6
Chaos Normal Heavy 4 44-49 [46.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 950 Always None N/A Melee 140 80 Fast (320)


Command Aura
Gives extra damage to nearby friendly units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited None None N/A 90 Air, Ground, Friend, Self Damage +10%





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