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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Lesser Voidwalker | Voidwalker | Greater Voidwalker | Elder Voidwalker

Lesser Voidwalker
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Pierce Missile Medium 0 13-15 [14 avg ] 13-15 [14 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 240 Always None N/A 45 140 80 Average (270)


Voidwalker
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Pierce Missile Medium 0 23-27 [25 avg ] 23-27 [25 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 365 Always 200 0.5 45 140 80 Average (270)

Cold Arrows (Autocast)
Adds bonus cold damage to an attack and slows target, but drains mana with each shot fired.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
2 sec. None 5 70 N/A Air, Ground, Building, Enemy, Neutral Target moves/attacks 25% slower


Greater Voidwalker
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 4
Pierce Missile Heavy 0 36-43 [39.5 avg ] 36-43 [39.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 750 Always 400 0.5 45 140 80 Average (270)

Chain Lightning
Hurls a bolt of lightning that bounces up to 4 times, dealing 100 damage to the primary target. Each jump deals less damage (25%).
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 9 sec. 120 70 50 Air, Ground, Enemy, Neutral 100 damage, jumps 4 times


Frost Armor
Creates a shield of frost around a target friendly unit. The shield adds 3 armor and slows melee units that attack it for 5 seconds. Lasts 45 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
45 sec. 3 sec. 50 80 Unit Air, Ground, Friend, Self Slows attacking units for 5 seconds, +3 Armor


Elder Voidwalker
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
9 4
Chaos Missile Heavy 0 68-75 [71.5 avg ] 68-75 [71.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 1500 Always 500 1.25 45 140 80 Average (270)

Forked Lightning
Calls forth a cone of lightning on a target enemy unit, hitting up to 3 enemy units for 175 damage.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 11 sec. 110 60 Unit Air, Ground, Enemy, Neutral, Organic 175 damage to up to 3 enemies


Devour Magic
Consumes all magical buffs from units in an area. Each unit that is devoured of magic gives the caster 50 hit points and 75 mana. Deals 180 damage to summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 6 sec. None 60 25 Air, Ground, Ward Consumes Buffs





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