Korlic
Korlic was raised in the Henknoc jungles on the southern end of the
barbarian kingdom. While the land that these barbarians lived in was
lush and full of life, it was also full of danger beyond belief. Korlic
was the leader of the Henknoc, protecting his people from the beasts
they lived among. As a child he had managed to tame one of the more
vicious animals called a Stalker. It was said that there must have
been druid in his blood in order to perform such a task at such a
young age. In his teens Korlic rescued a small child from a horde
of giant spiders. The child turned out to be the son of a chieftain
of an enemy tribe. Without thought or worry Korlic returned the boy
home. While some say it was an act of stupidity, others say it was
an act of courage. Which ever, it brought about an end to the conflicts
between the two tribes.
When the Ancients summoned Korlic it was through the tribes Seer,
his wife. She told him the Ancients had called upon him to protect
that which must not fall, to protect Mt. Arreat. The honor was such
that Korlic could not speak. Seeing this, his wife turned to the
people of Henknoc and shouted, "My husband, your chief, has been
chosen by the Ancients to guard sacred Mt. Arreat. In honor of this
joyous occasion we shall celebrate until his departure." And they
celebrated, for three days until Korlic left. On the final day,
Korlic named his successor. He was the young boy, now a man, who
Korlic had saved from the giant spiders so long ago. Korlic knew
he would rule fairly and justly over both tribes. Finally, with
all his worldly deeds complete, he ventured to the top of Arreat
to begin his otherworldly quest of protecting the Worldstone for
all eternity.
Tips and Other Additional Information
Korlic uses Leap Attack.
In Nightmare and Hell, as with all Unique enemies, the Ancients get
random Unique modifiers. If you find yourself overwhelmed with the
random modifiers that the game has selected, you can open a Town Portal
to "reroll" them until you get something more manageable.