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July, 1998.
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Download all StarCraft Maps (21 MB)

Predators
July 31, 1998

Long ago, the Asari hunting grounds were favored by the mighty Protoss who Stalked through their jungle-infested valleys. Now, as the world of Aiur has been invaded by marauding alien races, the Protoss rush to protect their once sacred lands. The hunters shall hunt again… And no creature shall leave Asari alive.

View Predators
Enlarged View (198k)
  • 128x128 Jungle World

  • Designed for 2-5 Players

Nova Station
July 24, 1998

Long known for their clandestine operations, the Confederate's enigmatic Nova Squadron was created not only to gather intelligence on the various "Pirate Militias" that threatened Confederate security, but also to keep tabs on the various operative branches within the Confederate Armed Forces. Once the Confederacy was dissolved, Nova Squadron was forced to go into hiding. Whoever can maintain control of their former headquarters not only commands the most strategically advantageous site in the whole sector, but also has access to whatever priceless intelligence Nova Squadron may have left behind.

View Nova Station
Enlarged View (203k)

  • 128x128 Space Platform

  • Designed for 2-4 Players

  • Use Map Settings for allied play.

Expedition
July 17, 1998

The Zerg invasion of Aiur brought untold death and devastation to the planet, but in many ways the darkest days in the history of the Protoss were shortly before the departure of the Dark Templar, when the barely reunited tribes began to fight once more. Old vendettas and ancient prejudices were reborn as the Protoss who refused the way of Khala were branded as traitors and hunted down. Grand battles scarred the surface and many bold warriors were slain in massive engagements. This map allows you to recreate those epic campaigns, and see how the presence of Terran and Zerg forces might have mixed things up.

View Expedition
Enlarged View (218k)

  • 256x256 Jungle World (Huge!)

  • Designed for 4-8 Players

  • Use Map Settings for allied play (top vs. bottom)

Zerg Soccer
July 10, 1998

Most people assume that the Zerg are a malicious species with no sense of humor or fun. While they are quite malicious, some Cerebrates have demonstrated both humor and a desire for pure recreation. The recent popularity of soccer among the Swarm is a prime example. Besides sporting a name even a Hydralisk can pronounce, it gives opposing Broods an opportunity to safely compete, and has recently surpassed "Pin your tail through the Terran" as the Zerg sport of choice.

Download Zerg Soccer Now!

  • 192x128 Jungle World

  • Designed for 2 Players with Use Map Settings

  • Trigger-driven map with special Victory Conditions and modified units

Backwoods
July 3, 1998

One reason the Terrans have been able to survive on the mostly-lifeless worlds along the rim for so long is that natural resources such as vespene gas and the mineral ores used in most construction slowly replenish over time, allowing mining companies to reuse decades-old excavation sites. One such site, Stickler Woods on Antiga Prime, became the focus of a series of skirmishes as Terran, Zerg, and Protoss forces alike moved in to take what they could.

View Backwoods
Enlarged View (176k)

  • 192x128 Badlands

  • Recommended for 4-8 Players

  • Use Map Settings for allied play (top vs. bottom)




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