During the mid-twelfth century, after the Church of Zakarum had gained prominence in the
East, the Church decreed that the visions of Akarat would be spread throughout the known
world in order to redeem the masses. Thus, the Church selected a group of its most
charismatic and devoted priests and sent them on a mission to proselytize the people of the
West.
Unfortunately, the Church had not prepared these men for the rigors of travel nor the hazards of
the world. The priests who survived their missions recounted tales of harsh weather,
inadequate supplies, attacks from bandits and even encounters with horrible monsters. To
ensure the success of future missions, the Church set about training holy warriors, Paladins,
to accompany and safeguard their missionaries. In practice, these "Protectors of the Word" proved to be more
successful at converting the native peoples than the Priests that they were assigned to defend.
Impressing the locals with daring deeds, powerful weapons, and martial prowess was far more
convincing than the condemnations of a soft-spoken monk. However, once the Word had been spread
to every major city of the West, the "Protectors of the Word" faded from public view.
Some decades later, Paladins were again called into service. During the height of the Time of
Troubles, the Church commenced a second campaign of conversion. This time, however, the
inconvincible were deemed evil. The Zakarum Inquisition spread through the lands like a
tempest, laying waste to all suspected of demonic possession or corruption. Leading this crusade
was a new generation of Paladins, known as the "Hand of Zakarum." These cavaliers of
righteousness swept through the lands, expunging the taint of demonic contamination wherever they
found it.
In the midst of this bloody crusade, a rebellion arose within the ranks of the Paladins of Zakarum.
The rebels condemned the methods of the Inquisition, proclaiming that the new Order of Paladins
should protect the innocent, and that the evil corruption was rooted in their
forebear's failure. They resolved to fight the true source of corruption, the Three Prime Evils -
Diablo, Baal and Mephisto. And so, these rebellious Paladins left their Zakarum brethren and
ventured west.
Traits and Abilities:
Paladins use holy magic as gifted by the High Heavens. They maintain strictly ordered lives,
constantly upholding the cause of Virtue and Light. They must never succumb to worldly temptations
lest they risk being deceived into following "false lights" - demons masquerading as Heavenly
beings.
Paladins may use their skills to increase their prowess with sword and shield, as well as cast
blessing "Auras" on themselves and to any who join them. They are particularly skilled against
the undead, as they know many holy incantations effective against these types of creatures.
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