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Druid: Elemental | Druid: Shape Shifting | Druid: Summoning
Skills Basics | Casting Delays | Skills Index

Summoning

Skill Level Chart



Raven [1], Poison Creeper [1], Oak Sage [6], Summon Spirit Wolf [6], Carrion Vine [12], Heart of Wolverine [18], Summon Dire Wolf [18], Solar Creeper [24], Spirit of Barbs [30], Summon Grizzly [30]

Long ago, the Druids confided in prayer their sacred charge to the supreme spirits of Nature. The spirits were moved by their plight and answered the Druids' call for help. Over the many years since then, the spirits have contributed in many ways to the Druids' cause, even offering up soldiers to serve in their campaign. A Druid educated in the language of the Natural spirits can appeal to them, and they will provide him with valuable companions. These companions fall into three groups: spirit animals, sentient vines, and minor spirits of Nature.

Spirits
You can only have one Spirit active at a time. If you summon another Spirit the previous Spirit will disappear. Spirits have hit points and can be destroyed. Spirits are similar to Paladin Auras. Multiple Spirit Auras can be active on party members at the same time. But multiple copies of the same Aura cannot "stack" by using the Spirits from different Druids in a Party. If two Druids in a Party both activate a Spirit, they will not receive any extra bonuses because multiple copies of the same Spirit Aura cannot be stacked. It's best for Druids in a group to communicate and decide who will use which Spirit Aura and which Spirits will be best for the group. If two Druids activate the same Spirit Aura both get cast periodically, whichever is cast last is in effect, they are not cumulative.

Spirits are immune to Physical Damage and Poison on Nightmare. In Hell Difficulty, they're immune to Poison.

Summoned Minions
You can summon Spirit Wolves, Dire Wolves or a Grizzly. You cannot summon more than one at the same time. For example, if you summon a Spirit Wolf, your Dire Wolves or Grizzly will disappear. This means you will normally use Spirit Wolves until Dire Wolves are available, then switch to Dire Wolves. Once Grizzly is available you'll have to decide whether you wish to use a Grizzly or Dire Wolves. A Grizzly does more damage, but there can be only one. Dire Wolves do less damage but there can be up to three of them to attract monsters' attention.

Summon Spirit Wolf adds attack and defense to Wolves, Dire Wolves and Grizzly pets.
Summon Dire Wolf adds hitpoints to Wolves, Dire Wolves and Grizzly pets.
Summon Grizzly adds damage to Wolves, Dire Wolves and Grizzly pets.

Vines
Vines follow you around much like any other Minion. They can be attacked and can die. You can only have one Vine at a time. If you want your Vines to survive longer, spend more skill points to build up their maximum life.

Raven
Required Level: 1
Prerequisites: None

Effect: Summon Ravens to peck out the eyes of your enemies. Ravens will cast "blind" on enemies they attack.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 6  
Ravens 1 2 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Hits 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Damage 2-4 3-5 4-6 5-7 6-8 7-9 8-10 9-11 10-12 11-13 12-14 13-15 14-16 15-17 16-18 17-19 18-20 19-21 20-22 21-23

Submitted By Sirian
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Poison Creeper
Required Level: 1
Prerequisites: None

Effect: A more subtle ally, these intelligent vines travel through the ground and use their cruel thorns to poison any opponents they contact.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 8  
Life 50 62 75 87 100 112 125 137 150 162 175 187 200 212 225 237 250 262 275 287
Poison Damage Over 4 Seconds 4-6 7-8 10-11 12-14 15-17 18-19 21-22 23-25 28-30 33-34 37-39 42-44 47-48 51-53 56-58 61-62 67-68 73-74 78-80 84-86

Submitted By Sirian
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Oak Sage
Required Level: 6
Prerequisites: None

Effect: The Druid uses this ability to call upon a helpful spirit of Nature to enhance his well-being, as well as the health of his companions.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
Life 60 78 96 114 132 150 168 186 204 222 240 258 276 294 312 330 348 366 384 402
Life +% 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125
Radius X Yards 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3

Submitted By Sirian
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Summon Spirit Wolf
Required Level: 6
Prerequisites: Raven [1]

Effect: This gift of Nature allows the Druid to conjure forth one or more wolf allies who, with their mystical powers, provide the Druid a potent and ferocious colleague.

Spirit Wolves are very helpful. It's best to place 5 points into this skill as quickly as possible to get 5 Spirit Wolves. The Spirit Wolves will attract the attention of Monsters keeping them away from you. You also don't have to worry about "wasting" points in Summon Spirit Wolf because their Passive Attack and Defense Bonuses will apply to your Dire Wolves and Grizzly Bear when you upgrade to those skills.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 15  
Wolves 1 2 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Damage 2-6 3-7 4-8 6-9 7-10 8-12 9-13 10-14 13-16 15-19 18-21 20-24 22-26 25-28 27-31 30-33 34-38 39-43 44-48 49-52
Passive Attack Rating Bonus +% 50 75 100 125 150 175 200 225 250 275 300 325 350 375 400 425 450 475 500 550
Passive Defense Bonus +% 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240
Life: 71  

Summon Spirit Wolf Receives Bonuses From
Summon Dire Wolf
Summon Grizzly

Submitted By Sirian
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Carrion Vine
Required Level: 12
Prerequisites: Poison Creeper [1]

Effect: The sentient plant summoned by this skill draws the corpses of your enemies into the ground, where it rapidly decomposes them, giving their life energies to the Druid who summoned it.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 10  
Life 95 118 142 166 190 213 237 261 285 308 332 356 380 403 427 451 475 498 522 546
Heals % 4 5 6 6 7 7 8 8 8 9 9 9 9 9 10 10 10 10 10 10

Submitted By Sirian
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Heart of Wolverine
Required Level: 18
Prerequisites: Oak Sage [6]
Effect: This ability grants the Druid the knowledge needed to summon into being a spirit that increases his skill in battle, as well as that of his party.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
Life 136 170 204 238 272 306 340 374 408 442 476 510 544 578 612 646 680 714 748 782
Damage +% 20 27 34 41 48 55 62 69 76 83 90 97 104 111 118 125 132 139 146 153
Attack Rating +% 25 32 39 46 53 60 67 74 81 88 95 102 109 116 123 130 137 144 151 158
Radius X Yards 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3

Submitted By Sirian
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Summon Dire Wolf
Required Level: 18
Prerequisites: Raven [1], Oak Sage [6], Summon Spirit Wolf [6]

Effect: This blessing from Nature imparts to the Druid the ability to summon several great wolves. Though the wolf is already fierce in combat, its savagery becomes greatly inflamed as it consumes the corpses of fallen foes.

3 Dire Wolves with max skill points are very powerful. They can become even more powerful by placing points in Summon Grizzly and Summon Spirit Wolves. Dire Wolves are a clear replacement for the Spirit Wolves. While you can only have 3 of them, as you get to later Acts and Difficulty Levels they will survive for much longer. Many players prefer 3 Dire Wolves to the Grizzly Bear but Grizzly Bears can be very powerful if you place max points in Grizzly Bear, and build up their Life by placing points in Dire Wolf.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 20  
Wolves 1 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
Passive Life % Bonus To Bears and Wolves 50 75 100 125 150 175 200 225 250 275 300 325 350 375 400 425 450 475 500 525
Damage 7-12 9-14 11-16 13-18 15-20 17-22 19-24 21-26 24-29 27-32 30-35 33-38 36-41 39-44 42-47 45-50 51-56 57-62 63-68 69-74
Life 114  
Summon Dire Wolf Receives Bonuses From:
Summon Spirit Wolf
Summon Grizzly

Submitted By Sirian
[ Click to Enlarge - 123 KB ]




Solar Creeper
Required Level: 24
Prerequisites: Poison Creeper [1], Carrion Vine [12]

Effect: This skill conjures forth an intelligent plant that draws the enemy's dead deep into the earth, where it drains their spiritual essences and bestows them upon the Druid who summoned it.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
Life 165 198 231 264 297 330 363 396 429 462 495 528 561 594 627 660 693 726 759 792
Mana Recovery Rate % 2 2 3 4 4 4 5 5 5 5 5 6 6 6 6 6 6 6 6 6

Submitted By Sirian
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Spirit of Barbs
Required Level: 30
Prerequisites: Oak Sage [6], Heart of Wolverine [18]

Effect: The spirit invoked by this skill bestows upon the Druid and his company the mystical ability to reflect damage back at any opponents who injure them.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
Life 213 266 319 372 426 479 532 585 639 692 745 798 852 905 958 1011 1065 1118 1171 1224
% Damage Returned 50 70 90 110 130 150 170 190 210 230 250 270 290 310 330 350 370 390 410 430
Radius X Yards 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3

Submitted By Sirian
[ Click to Enlarge - 134 KB ]




Summon Grizzly
Casting Delay: 1 Second
Required Level: 30
Prerequisites: Raven [1], Oak Sage [6], Summon Spirit Wolf [6], Summon Dire Wolf [18]

Effect: This boon grants the Druid the aid of a tremendous wild bear with huge claws and great fangs that fights ferociously alongside him with terrible strength and unmatched fury.

Grizzly Bears are best used in parties. Since you can only have one Grizzly vs 3 Dire Wolves, monsters tend to target your character much more with one Grizzly Bear than with 3 Dire Wolves. Place points into Dire Wolf to build up the Grizzly Bear's Life through the passive bonus. It's best to also use a Hireling with your Grizzly Bear.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 40  
Damage 37-75 54-94 72-116 93-139 115-165 140-192 166-222 195-253 235-297 279-344 326-393 376-446 428-502 484-561 543-622 605-687 684-769 767-855 854-945 945-1039
Passive % Damage Bonus To Wolves and Bears 25 35 45 55 65 75 85 95 105 115 125 135 145 155 165 175 185 195 205 215
Life: 650  

Summon Grizzly Receives Bonuses From
Summon Spirit Wolf
Summon Dire Wolf

Submitted By Sirian
[ Click to Enlarge - 111 KB ]





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