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Have you been wondering how to get the highest score possible in a given scenario? Hopefully this rundown on the scoring systems in Warcraft II will prove useful to you.

Warcraft II uses a streamlined scoring system that reduces the chances of one player "padding" their score in a large multiplayer game. The key to achieving a high score is simply to cause as much damage as possible. Your total point score is based on the number and type of enemy units that you kill. Points gained from killing specific units are as follows:

Winning Scenario 500 Wall 1
Tower 95
Critter 1 Farm 100
Peasant/Peon 30 Lumber mill 150
Flying Machine/Zeppelin 40 Runestone 150
Tanker 40 Barracks 160
Footman/Grunt 50 Oil Rig 160
Transport 50 Blacksmith 170
Archer/Axe Thrower 60 Shipyard 170
Ranger/Berserker 70 Foundry 200
Dwarves/Sappers 100 Guard Tower 200
Knight/Ogre 100 Refinery 200
Ballista/Catapult 100 Town Hall 200
Mage/Death Knight 100 Stables/Ogre Mound 210
Demon 100 Inventor/Alchemist 230
Paladin/Ogre Mage 110 Church/Altar 240
Legendary Hero 120 Wizard's Tower/Temple 240
Submarine/Turtle 120 Cannon Tower 250
Destroyer 150 Aviary/Roost 280
Gryphon/Dragon 150 Keep/Stronghold 600
Battleship/Juggernaut

300

Castle/Fortress

1500

Your rank is determined by the following table.


Rank
Human -- Orc

Servant -- Slave
Peasant -- Peon
Squire -- Rogue
Footman -- Grunt
Corporal -- Slasher
Sergeant -- Marauder
Lieutenant -- Commander
Captain -- Captain
Major -- Major
Knight -- Knight
General -- General
Admiral -- Master
Marshall -- Marshall
Lord -- Chieftan
Grand Admiral -- Overlord
Highlord -- War Chief
Thundergod -- Demigod
God -- God
??? -- ???


Score Required


0 - 2,000
2,001 - 5,000
5,001 - 8,000
8,001 - 18,000
18,001 - 28,000
28,001 - 40,000
40,001 - 55,000
55,001 - 70,000
70,001 - 85,000
85,001 - 105,000
105,001 - 125,000
125,001 - 145,000
145,001 - 165,000
165,001 - 185,000
185,001 - 205,000
205,001 - 230,000
230,001 - 255,000
255,001 - 280,000
280,001 or higher



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