Diablo II: Lord of Destruction
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Item Basics | Normal Items | Exceptional Items | Elite Items | Socketed Items | Gems | Jewels | Runes | Rune Words | Magic Items | Magic Prefixes and Suffixes | Crafted Items | Set Items | Unique Items | Charms | The Horadric Cube | Items Index

Rings | Amulets | Charms | Jewels | Circlets

Class-Specific Items: Amazon | Assassin | Necromancer | Barbarian | Sorceress | Druid | Paladin

Normal Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Normal Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Wands

Exceptional Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Exceptional Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands

Elite Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Elite Unique Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
Alphabetical Index | Unique Index

Unique

Normal Unique Mace Classes: Maces and Mauls
(see Normal Maces)

Felloak
Club

One-Hand Damage: 1 To 10 (5.5 Avg)
Required Level: 3
Durability: 24
Base Weapon Speed: [-10]
+70-80% Enhanced Damage (varies)
+50% Damage To Undead
Adds 6-8 Fire Damage
Knockback
Lightning Resist +60%
Fire Resist +20%
(Only Spawns In Patch 1.09 or later)
Stoutnail
Spiked Club

One-Hand Damage: 10 To 16 (13 Avg)
Required Level: 5
Durability: 36
Base Weapon Speed: [0]
+100% Enhanced Damage
+50% Damage To Undead
+7 To Vitality
Attacker Takes Damage of 3-10 (varies)
Magic Damage Reduced By 2
(Only Spawns In Patch 1.09 or later)
Crushflange
Mace

One-Hand Damage: 4 To (15-16) (9.5-10 Avg)
Required Level: 9
Required Strength: 27
Durability: 60
Base Weapon Speed: [0]
+50-60% Enhanced Damage (varies)
+50% Damage To Undead
33% Chance Of Crushing Blow
Knockback
Fire Resist +50%
+15 To Strength
+2 To Light Radius
(Only Spawns In Patch 1.09 or later)
Bloodrise
Morning Star

One-Hand Damage: 15 To 35 (25 Avg)
Required Level: 15
Required Strength: 36
Durability: 72
Base Weapon Speed: [10]
+120% Enhanced Damage
+50% Damage To Undead
25% Chance Of Open Wounds
10% Increased Attack Speed
5% Life Stolen Per Hit
50% bonus to Attack Rating
+3 To Sacrifice (Paladin Only)
+2 To Light Radius
(Only Spawns In Patch 1.09 or later)
The General's Tan Do Li Ga
Flail

One-Hand Damage: 2 To (56-58) (29-30 Avg)
Required Level: 21
Required Strength: 41
Required Dexterity: 35
Durability: 30
Base Weapon Speed: [-10]
+50-60% Enhanced Damage (varies)
+50% Damage To Undead
Adds 1-20 Damage
20% Increased Attack Speed
5% Mana Stolen Per Hit
Slows Target By 50%
+25 Defense
(Only Spawns In Patch 1.09 or later)
Ironstone
War Hammer

One-Hand Damage: (38-47) To (58-72) (48-59.5 Avg)
Required Level: 27
Required Strength: 53
Durability: 55
Base Weapon Speed: [20]
+100-150% Enhanced Damage (varies)
+50% Damage To Undead
Adds 1-10 Lightning Damage
+100-150 To Attack Rating (varies)
+10 To Strength
(Only Spawns In Patch 1.09 or later)
Bonesnap
Maul

Two-Hand Damage: (90-120) To (129-172) (109.5-146 Avg)
Required Level: 24
Required Strength: 69
Durability: 60
Base Weapon Speed: [10]
+200-300% Enhanced Damage (varies)
+100% Damage To Undead
40% chance of Crushing Blow
Cold Resist +30%
Fire Resist +30%
(Only Spawns In Patch 1.09 or later)
Steeldriver
Great Maul

Two-Hand Damage: (95-133) To (145-203) (120-168 Avg)
Required Level: 29
Required Strength: 50
Durability: 60
Base Weapon Speed: [20]
+150-250% Enhanced Damage (varies)
+50% Damage To Undead
40% Increased Attack Speed
Requirements -50%
Heal Stamina plus 25%
(Only Spawns In Patch 1.09 or later)



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