Diablo II: Lord of Destruction
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Monster Basics | Monster Bonuses | Super Unique Monsters | Bosses | Monster Index
Act I Bestiary | Act II Bestiary | Act III Bestiary | Act IV Bestiary | Act V Bestiary

Baal's Minion | Baboon Demon | Bat Demon | Blood Hawk | Blood Lord | Blunderbore
Bone Fetish | Claw Viper | Corrupt Rogue Archer
Corrupt Rogue Spearwoman | Council Member | Death Mauler | Demon Imp | Fallen
Fallen Shaman | Fetish | Fetish Shaman | Finger Mage | Giant Spider
Goatman | Greater Mummy | Leaper | Megademon | Mummy
Reanimated Horde | Regurgitator | Sabre Cat | Sand Maggot | Sand Maggot Egg
Sand Maggot Young | Sand Raider | Scarab Demon | Skeleton | Skeleton Archer
Skeleton Mage | Slinger | Spike Fiend | Stygian Fury | Succubus | Tainted
Thorned Hulk | Undead Horror | Vampire | Vile Child | Vile Mother
Vulture Demon | Willowisp | Wraith | Zakarum Priest | Zakarum Zealot

Act I Bestiary

Fallen Shaman Fallen Shaman (Demon) (Guest Monster)
Carver Shaman, Devilkin Shaman, Dark Shaman, Warped Shaman

Only the bravest and smartest of the Fallen attain the coveted training required to rise to the position of Shaman. Their mastery of fire is evident in the balls of flame that they cast to incinerate their enemies. Their magical abilities also allow them to raise their Fallen brethren from the dead, making the Shaman especially dangerous when traveling with large groups of Fallen.

Tips and Other Additional Information
Fallen Shamans will raise Fallen. Target and kill any Fallen Shaman you see before attacking their companions. Fallen Shamans shoot Firebolts, which can be avoided with some care.

Carver Shamans shoot Glacial Spikes and have a chance to deal Cold damage.
Devilkin Shamans shoot Fireballs have a chance do deal Lightning damage.
Dark Shamans shoot Fireballs have a chance to deal Fire damage.



  Level Experience Hit Points
Name
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Night Hell
61 83
61 83
61 83
55 83
Night Hell
19020 72715
19020 72715
19020 72715
13413 72715
Night Hell
758-1241 2455-5356
758-1241 2455-5356
758-1241 2455-5356
645-1055 2455-5356


  Melee Attack 1 Attack Rating 1 Melee Attack 2 Attack Rating 2
Name
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Night Hell
22-45 42-84
22-45 42-84
22-45 42-84
20-40 42-84
Night Hell
1247 3498
1247 3498
1247 3498
1134 3498
Night Hell
22-45 42-84
22-45 42-84
22-45 42-84
20-40 42-84
Night Hell
1247 3498
1247 3498
1247 3498
1134 3498

  Defense % to Block Damage Resist Magic Resist
Name
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Night Hell
621 1212
621 1212
621 1212
567 1212
Night/Hell
39
39
39
39
Night Hell
0 25
0 25
0 25
0 25
Night Hell
50 50
50 50
50 50
50 50

  Fire Resist Cold Resist Lightning Resist Poison Resist
Name
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Night Hell
0 66
0 66
0 66
100 120
Night Hell
50 75
50 75
50 75
0 0
Night Hell
25 50
25 50
25 50
0 0
Night Hell
0 0
0 0
0 0
0 0

  Drain Effectiveness Immunities Chill Effectiveness
Name
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Night Hell
75 66
75 66
75 66
75 66
Night Hell
- -
- -
- -
Fire Fire
Night Hell
40 33
40 33
40 33
40 33




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