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Monster Basics | Monster Bonuses | Super Unique Monsters | Bosses | Monster Index
Act I Bestiary | Act II Bestiary | Act III Bestiary | Act IV Bestiary | Act V Bestiary

Fallen | Fallen Shaman | Spike Fiend | Zombie | Wendigo | Corrupt Rogue
Corrupt Rogue Archer | Corrupt Rogue Spearwoman | Skeleton | Skeleton Archer
Skeleton Mage | Goatman | Bloodhawk | Tainted | Giant Spider | Wraith | Fetish
Vampire | Flying Scimitar | Blood Hawk Nest | Gargoyle Trap

Act I Bestiary

Fallen Shaman Fallen Shaman (Demon)
Fallen Shaman, Carver Shaman, Devilkin Shaman, Dark Shaman, Warped Shaman

Only the bravest and smartest of the Fallen attain the coveted training required to rise to the position of Shaman. Their mastery of fire is evident in the balls of flame that they cast to incinerate their enemies. Their magical abilities also allow them to raise their Fallen brethren from the dead, making the Shaman especially dangerous when traveling with large groups of Fallen.

Tips and Other Additional Information
Fallen Shamans will raise Fallen. Target and kill any Fallen Shaman you see before attacking their companions. Fallen Shamans shoot Firebolts, which can be avoided with some care.



  Level Experience Hit Points
Name
Fallen Shaman
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Norm Night Hell
2 36 68
6 38 69
9 40 70
11 42 72
40 55 83
Norm Night Hell
32 3852 42138
64 4408 44176
89 5047 46215
105 5778 50292
1621 13413 72715
Norm Night Hell
5-9 288-472 1743-3804
12-20 326-533 1791-3907
20-34 363-594 1838-4011
24-39 400-656 1933-4218
139-230 645-1055 2455-5356


  Melee Attack 1 Attack Rating 1 Melee Attack 2 Attack Rating 2
Name
Fallen Shaman
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Norm Night Hell
1-3 13-27 35-70
2-6 14-28 36-72
3-8 14-29 36-72
4-9 15-31 36-72
13-30 20-40 42-84
Norm Night Hell
12 774 2900
41 812 2940
74 850 2979
92 888 3059
389 1134 3498
Norm Night Hell
1-3 13-27 35-70
2-6 14-28 36-72
3-8 14-29 36-72
4-9 15-31 36-72
13-30 20-40 42-84
Norm Night Hell
12 774 2900
41 812 2940
74 850 2979
92 888 3059
389 1134 3498

  Defense % to Block Damage Resist Magic Resist
Name
Fallen Shaman
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Norm Night Hell
10 396 1014
30 414 1027
45 432 1040
55 450 1066
201 567 1212
Norm/Night/Hell
4
7
10
12
39
Norm Night Hell
0 0 15
0 0 15
0 0 15
0 0 15
0 0 25
Norm Night Hell
0 0 0
0 0 0
0 0 0
0 0 0
20 50 50

  Fire Resist Cold Resist Lightning Resist Poison Resist
Name
Fallen Shaman
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Norm Night Hell
25 50 100
30 60 105
35 70 110
40 80 115
70 100 120
Norm Night Hell
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
Norm Night Hell
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
Norm Night Hell
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0

  Drain Effectiveness Immunities Chill Effectiveness
Name
Fallen Shaman
Carver Shaman
Devilkin Shaman
Dark Shaman
Warped Shaman
Norm Night Hell
100 75 66
100 75 66
100 75 66
100 75 66
100 75 66
Norm Night Hell
- - Fire
- - Fire
- - Fire
- - Fire
- Fire Fire
Norm Night Hell
50 40 33
50 40 33
50 40 33
50 40 33
50 40 33




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