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Overview | Heroes and Units | Unit Stats | Tech-tree | Voodoo Lounge | Building Stats | Basics | Advanced | Combos | Defeating Orcs

For more information on unit stats go here.

Unit Hit Points Armor Type Armor Sight Speed Build Time Attack Type Weapon Type Ground Attack Air Attack Cooldown Range
Peon 75 0 1 250 Medium 0 80/60 190 15 Normal Normal 7.5 None 3 Melee
Grunt 200 0 3 700/800 Heavy 1/7 140/80 270 30 Normal Normal 19.5/30 None 1.6 Melee
T. Headhunter 135 20 2 350 Medium 0/6 140/80 270 20 Pierce Missile 25/34 25/34 2.31 45
T. Berserker 135 20 2 450 Medium 0/6 140/80 270 22 Pierce Missile 25/34 25/34 2.31 45
Demolisher 220 50 4 425 Heavy 2/8 140/120 220 40 Siege Artillery 80.5/109 None 4.5 25 min /
115 max
Raider 180 40 3 610 Medium 1/7 140/80 350 28 Siege Normal 25/34 None 1.85 Melee
Tauren 280 80 5 1300 Heavy 3/9 140/80 270 44 Normal Normal 33/45 None 1.9 Melee
Shaman 130 20 2 335/415 Unarmored 0 140/80 270 30 Magic Missile 8.5 8.5 2.1 60
Witch Doctor 145 25 2 315/395 Unarmored 0 140/80 270 30 Magic Missile 12 12 1.75 60
Spirit Walker 195 35 3 500/620 Unarmored 0 140/80 270 38 Magic Missile 19.5 19.5 1.75 40
Kodo Beast 255 60 4 1000 Unarmored 1 140/80 220 30 Pierce Missile 18 18 1.44 50
Wind Rider 265 40 4 570 Light 0/6 160/80 320 35 Pierce Missile 40/49 40/49 2 45
Troll Batrider 160 40 2 325 Light 0/6 140/140 320 28 Siege Missile 14/20 None 1.8 30
Spirit Wolf None None None 200 Heavy 0 120/80 320 None Normal Normal 11.5 None 1 Melee
Dire Wolf None None None 300 Heavy 0 120/80 350 None Normal Normal 16.5 None 1 Melee
Shadow Wolf None None None 500 Heavy 0 120/80 350 None Normal Normal 21.5 None 1 Melee
Serpent Ward None None None 75/135 Heavy 0 120/80 None None Pierce Missile 12/24.5/43 12/24.5/43 1.5 60




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