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Overview | Heroes and Units | Unit Stats | Tech-tree | Voodoo Lounge | Building Stats | Basics | Advanced | Combos | Defeating Orcs

Heroes: Blademaster | Far Seer | Tauren Chieftain | Shadow Hunter
Units : Peon | Grunt | Troll Headhunter | Troll Berserker | Demolisher | Shaman
Witch Doctor | Spirit Walker | Raider | Kodo Beast | Wind Rider | Troll Batrider
Tauren | Spirit Wolf | Dire Wolf | Shadow Wolf | Serpent Ward
Unit Index | Orc Index




Peon
The label of Peon denotes the lowest station amongst those in the Orcish Horde. Inferior in all skills of worth, these dogs are relegated to menial tasks such as harvesting lumber and mining Gold. Their labor is also required for the construction and maintenance of buildings necessary to support the vast undertakings of the Horde. Downtrodden, the Orc Peons slave thanklessly to please their overseers.

Level: 1
Cost: 75 1
Unit Type: Normal
Attack Type: Normal
Weapon Type: Normal
Armor Type: Medium
Armor: 0
Ground Attack: 7.5 avg

*(#) = Stats when fully upgraded
Air Attack: None
Cooldown: 3
Hit Points: 250
Health Regeneration: Always
Mana: None
Mana Regeneration: N/A
Range: Melee
Day Sight: 80
Night Sight: 60
Speed: Slow (190)
Build Time: 15
Trained At: Great Hall
Requirements: None
Transport Space
Usage:
1
Production Hot Key: P

You can only fit 5 Peons on a Gold Mine. Do not attempt to place any more on a Gold Mine.

Peons can be placed in Orc Burrows for Town Defense; in fact, they are the only unit that can be placed in Burrows.

Repair (Autocast)
Peons can repair Buildings and Mechanical Units automatically when Repair is enabled. Repairing costs Gold and Lumber. If you do not have enough Gold or Lumber you will not be able to repair.

Use Peons to repair Demolishers. You can also repair the Mechanical Units or buildings of your allies.
Gather
Mines gold from gold mines and harvests lumber from trees.
Return Resources
Return the carried resources to the nearest town hall.
Build Structure
Brings up a list of the available buildings that you may choose to construct.
Go here for a listing of buildings available.
Pillage (Passive)
Each attack that does damage to a building also gains resources. This is a passive ability. Pillage returns 50% of the cost of the building if you destroy it at full health.
Research Cost Researched At Requirements Upgrade Time
75 25 Great Hall/Stronghold/Fortress None 60 sec.



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