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Overview | Heroes and Units | Unit Stats | Tech-tree | Voodoo Lounge | Building Stats | Basics | Advanced | Combos | Defeating Orcs

Heroes: Blademaster | Far Seer | Tauren Chieftain | Shadow Hunter
Units : Peon | Grunt | Troll Headhunter | Troll Berserker | Demolisher | Shaman
Witch Doctor | Spirit Walker | Raider | Kodo Beast | Wind Rider | Troll Batrider
Tauren | Spirit Wolf | Dire Wolf | Shadow Wolf | Serpent Ward
Unit Index | Orc Index




Spirit Walker
Mystical Tauren caster with Ethereal Form, which allows him to avoid physical damage. Believed to be the ill omen of a coming age, white Tauren are held in near reverence by their people, often becoming reclusive priests who wander the land in search of kindred spirits. Attacks land and air units.

Level: 2
Cost: 195 35 3
Unit Type: Normal
Attack Type: Magic
Weapon Type: Missile
Armor Type: Unarmored
Armor: 0
Ground Attack: 19.5 avg

*(#) = Stats when fully upgraded
Air Attack: 19.5 avg
Cooldown: 1.75
Hit Points: 500 (620*)
Health Regeneration: Always
Mana: 300
(600*)
Mana Regeneration: 1
(1.65*)
Range: 40
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time: 38
Trained At: Spirit Lodge
Requirements: None
Transport Space
Usage:
1
Production Hot Key: T

Another powerful spellcaster in the Orc horde.

Spirit Link
Links 4 units together in a chain. All units with Spirit Link on them will live longer, by distributing 50% of the damage they take across other Spirit Linked units.
Research Cost Researched At Requirements
None Always Available None
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
75 sec. None 75 70 Unit Air, Ground, Friend, Self 50% of damage distributed

Spirit Link Information
Use this to even out the damage among troops.

Damage sustained over Spirit link is never fatal. Fatal damage sustained via Spirit Link reduces a unit to 1 hit point, and dispels Spirit Link.

Spirit Link Counters
Kill the Spirit Walkers.

Use dispel spells.

Disenchant
Removes all buffs from units in a target area. Deals 250 damage to hostile summoned units.
Research Cost Researched At Requirements
100 50 Spirit Lodge Spirit Walker Adept Training
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant None 100 65 25 Air, Ground, Ward 250 damage to Summoned Units

Disenchant Information
This ability removes both positive and negative buffs from units.
Ancestral Spirit
Raises a fallen non-Hero Tauren from the dead. The Tauren is revived with 100% of its hit points restored.
Research Cost Researched At Requirements
100 150 Spirit Lodge Spirit Walker Master Training
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 30 sec. 250 35 Unit Dead Friendly Tauren Revives Dead Tauren

Ancestral Spirit Information
This is an incredibly powerful ability which allows you to return dead Tauren to life! If you use Tauren, this is a must have ability.

Ancestral Spirit Counters
Kill the Spirit Walker or remove their mana.

Remove the corpses using a corpse destroying ability.

Ethereal Form
Turns the Spirit Walker ethereal, making him immune to physical damage, but unable to attack. Ethereal units can only be harmed by Magic attacks and spells.
Research Cost Researched At Requirements
None Always Available None
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited 30 sec. None N/A Personal Self Turn Ethereal

Ethereal Form Information
Use this ability if you want to make it more difficult for the enemy to kill the Spirit Walker. The enemy can't hurt them unless they have units with magic attacks or with magic spells. Sometimes the enemy doesn't have these types of attacks so your Spirit Walkers will be invincible. The Spirit Walker can't attack while in this form.

Spirit Walkers start in Ethereal form. When Spirit Walkers leave Ethereal Mode, they cannot become Ethereal again for 30 seconds.

Spirit Walkers in Ethereal Form take 66% bonus damage from magic and spell damage.

Ethereal Form Counters
Use units with magic attacks or use a spell to kill the Spirit Walker.

Resistant Skin (Passive)
Reduces the duration of negative spells and renders the unit immune to certain spells.

Spirit Walker Adept Training
Increases Spirit Walker's mana capacity, mana regeneration rate, hit points, and gives them the ability to cast Disenchant.
Research Cost Researched At Requirements Upgrade Time
100 50 Spirit Lodge None 60 sec.

Spirit Walker Master Training
Further increases Spirit Walker's mana capacity, mana regeneration rate, hit points, and gives them the ability to cast Ancestral Spirit.
Research Cost Researched At Requirements Upgrade Time
100 150 Spirit Lodge Spirit Walker Adept Training, Fortress 75 sec.



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