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Heroes: Death Knight | Dread Lord | Lich | Crypt Lord
Units : Acolyte | Ghoul | Crypt Fiend | Gargoyle | Abomination | Meat Wagon
Necromancer | Banshee | Frost Wyrm | Shade | Skeleton Warrior | Skeletal Mage
Infernal | Carrion Beetle | Obsidian Statue | Destroyer
Unit Index | Undead Index




Crypt Lord
These ancient, evil behemoths were once the mighty kings of the subterranean spider kingdom of Azjol-Nerub. Though the Nerubians fell before the wrath of the Lich King during the fabled War of the Spider, the insidious Crypt Lords were swayed over to the Lich King's ranks and granted considerable power and the immortality of undeath. Now the giant, thundering beasts serve as the Lich King's mightiest warriors and the guardians of the Scourge's holdings in Northrend.

Cost: 425 100 5
Attack Type: Hero
Weapon Type: Normal
Armor Type: Hero
Cooldown: 1.9
Range: Melee
Primary Attribute: Strength
Strength Bonus per Level: 3.2
Agility Bonus per Level: 1.2
Intelligence Bonus per Level: 1.6
Health Regeneration: Always
Mana Regeneration: .01
Day Sight: 180
Night Sight: 80
Speed: Average (270)
Build Time: 55
Transport Space
Usage:
1
Production Hot Key: C

Level Attack (Ground/Air) Armor Strength Agility Intelligence Hit Points Mana
1 28-34 [31 avg] 2 26 14 14 675 210
2 31-37 [34 avg] 3 29 15 15 750 225
3 34-40 [37 avg] 3 32 16 17 825 255
4 37-43 [40 avg] 3 35 17 18 900 270
5 40-46 [43 avg] 3 38 18 20 975 300
6 44-50 [47 avg] 4 42 20 22 1075 330
7 47-53 [50 avg] 4 45 21 23 1150 345
8 50-56 [53 avg] 5 48 22 25 1225 375
9 53-59 [56 avg] 5 51 23 26 1300 390
10 56-62 [59 avg] 5 54 24 28 1375 420

Hero Names: Thebis-Ra, Typhis-Ahn, Anubiros, Memphis-Ahn, Horus'aman, Nephri'thos, Arak-arahm, Tuten'arak, Pharoh-moth

A warrior Hero, adept at summoning insect minions and crushing enemies. Betraying the Nerubian people, the Crypt Lords have sacrificed the lifeblood of thousands to bolster the Undead armies of Ner'zhul, winning an eternal life of servitude in his name. Attacks land units.

Impale
Slams the ground with the Crypt Lord's massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake.
Level Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 2 (1) sec. 9 sec. 100 70 25 Ground, Enemy, Neutral, Organic 50 damage, 2 (1) second stun 1
2 3 (2) sec. 9 sec. 100 70 25 Ground, Enemy, Neutral, Organic 80 damage, 3 (2) second stun 3
3 4 (3) sec. 9 sec. 100 70 25 Ground, Enemy, Neutral, Organic 110 damage, 4 (3) second stun 5

Impale Information
Line up the enemy units to get the best results.
Spiked Carapace (Passive)
The Crypt Lord forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee attackers.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 N/A N/A None N/A Personal Self 15% damage returned, 3 bonus armor 1
2 N/A N/A None N/A Personal Self 25% damage returned, 5 bonus armor 3
3 N/A N/A None N/A Personal Self 35% damage returned, 7 bonus armor 5

Spiked Carapace Information
This ability is useful for making the Crypt Lord tougher and returns damage to attackers.
Carrion Beetles (Autocast)
The Crypt Lord progenerates 1 Carrion Beetle from a target corpse to attack the Crypt Lord's enemies. Beetles are permanent but only 5 can be controlled at a time.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 N/A 6 sec. 30 90 Unit Dead 140 hit points, 8-9 damage 1
2 N/A 6 sec. 30 90 Unit Dead 275 hit points, 15-18 damage 3
3 N/A 6 sec. 30 90 Unit Dead 410 hit points, 22-27 damage 5

Carrion Beetles Information
These guys do not have a timer. All Carrion Beetles will remain when the Crypt Lord that summons them dies.
Locust Swarm (Ultimate)
Creates a swarm of angry locusts that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores hit points to the Crypt Lord when they return.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
N/A 30 sec. 180 sec. 150 N/A 80 Air, Ground, Building, Neutral, Enemy Creates Locust Swarm 6
Locust Swarm Information
Locust Swarm is kind of similar to Protoss Carriers in StarCraft. Once "launched" the Locust Swarm will follow the Crypt Lord where he walks, heading out in an area around the Crypt Lord.

20 Locusts are released. 0.2 second delay between releasing each Locust. Up to 7 Locusts can target an enemy unit at the same time. Fraction of damage dealt by Locusts that will be returned and collected by Crypt Lord: 0.75. The Locust must collect 20 hit points before returning it to the Crypt Lord.




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