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Basic Overview
Orcs Vs. Humans
Unit Listings
General Strategy
Advanced Strategy
Water Strategy

Peasant/Peon | Footman/Grunt | Archer/Axe Thrower | Ballista/Catapult | Demolition Squads/Goblin Sappers | Knight/Ogre
Paladin | Ogre Mage | Mage | Death Knight
Flying Machine/Goblin Zeppelin | Gryphon/Dragon | Oil Tanker | Destroyer | Transport | Submarine | Battleship/Juggernaught
Battleship Battleship - Juggernaught Juggernaught
Cost: 1000 500 1000

Hit Points: 150
Damage: 50-130 + 10
Armor: 15 + 10
Sight: 8
Speed: 6
Range: 6

Battleship
The Alliance relies upon its great Battleships to control the seas. These hulking behemoths possess armor and weaponry far greater than that of any other Alliance vessel. The combination of devastating weaponry and substantial armor that they can brandish more than outweigh their somewhat slow speeds in waterborne combat.

Juggernaught
These gargantuan ships of war are the main armament in the dark armada of the Horde. Heavily armed and armored, the Juggernaughts are veritable floating fortresses that constitute the greatest implement of destruction within the Horde's navel forces. While not as swift as the Troll warships, these ruinous craft have quickly come to be feared across the seas of Azeroth for the unrelenting onslaught they render against the Alliance.

Jobs
To kill Tankers, other ships, Oil Rigs, and any building or unit they can get near besides flyers and Gryphons.

Orc vs Human:
No difference.

This is one of the most powerful units in the game, especially with both cannon upgrades. However, Battleships can't shoot at flyers and they are especially vulnerable to Blizzards or Death and Decay.

This should be the main ship of your fleet. Use Battleships for ship to ship fighting especially to attack Destroyers. Use Battleships to bombard the enemy shores, and destroy any enemy units or buildings within range. Use Battleships to destroy Oil rigs, Shipyards and Foundrys.

Be sure to read up on Controlling Battleships and Juggernaughts

[ Click to Enlarge - 50 KB ]
Battleships await to ambush enemy Grunts loading into Transports. Those Transports do not have a chance.

Humans

Upgrade Cannons ( Damage + 5 )
Cost: 700 100 1000

Upgrade Cannons ( Damage + 5 )
Cost: 2000 200 3000

Upgrade Ship Armor ( Armor + 5 )
Cost: 500 500

Upgrade Ship Armor ( Armor + 5 )
Cost: 1500 900

Orcs

Upgrade Cannons ( Damage + 5 )
Cost: 700 100 1000

Upgrade Cannons ( Damage + 5 )
Cost: 2000 200 3000

Upgrade Ship Armor ( Armor + 5 )
Cost: 500 500

Upgrade Ship Armor ( Armor + 5 )
Cost: 1500 900



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