News
Basics
Neutral
races
tournaments
Ladder
Maps
F.A.Q.
Cheats
Links / Files

Overview | Heroes and Units | Unit Stats | Tech-tree | Ancient of Wonders | Building Stats | Basics | Advanced | Combos | Defeating Night Elves

Heroes: Demon Hunter | Keeper of the Grove | Priestess of the Moon | Warden
Units : Wisp | Archer | Huntress | Glaive Thrower | Dryad | Druid of the Claw
Mountain Giant | Hippogryph | Druid of the Talon | Faerie Dragon | Hippogryph Rider | Chimaera
Treant | Owl | Avatar of Vengeance | Spirit of Vengeance
Unit Index | Night Elf Index


These monstrous creatures, crafted by the Titans when the world was young, are composed of living stone and stout flora. Benevolent and solitary by nature, the mountain giants have awakened to find that the tranquil world they once helped to shape has become a hectic battlefield of fire and sorrow. Now the mountain giants have pledged their courage and strength to the night elves' cause -- and stand ready to banish the last remnants of the Burning Legion from the world. These massive melee units that can take incredible amounts of punishment from attackers.

Level: 6
Cost: 425 100 7
Unit Type: Normal
Attack Type: Normal/Siege
Weapon Type: Normal/Normal
Armor Type: Medium
Armor: 4 (10 *)
Ground Attack: 34 avg (46 avg*)/41 avg (54.5 avg*)

*(#) = Stats when fully upgraded
Air Attack: None
Cooldown: 2.5/2.5
Hit Points: 1600
Health Regeneration: Night
Mana: None
Mana Regeneration: N/A
Range: Melee(12.8)/Melee(25)
Day Sight: 120
Night Sight: 80 (120*)
Speed: Average (270)
Build Time: 45
Trained At: Ancient of Lore
Requirements: Tree of Ages, Ancient of Wonders
Transport Space
Usage:
2
Production Hot Key: M

Slow moving melee unit that can take incredible amounts of punishment. Crafted epochs ago by the Titans from massive sections of stone, these creatures seek to protect the natural environment from any who would cause it harm. Attacks land units.

Mountain Giants are tough! They are great at soaking up damage and for sieging towns. You may ask why use Glaive Throwers rather than Mountain Giants. Glaive Throwers can attack at range while Mountain Giants have to get within melee range. This means that sometimes Glaive Throwers are better for attacking masses of towers, but Mountain Giants can take a beating if attacked by units.

Mountain Giant Counters
Once Mountain Giants have the Hardened Skin upgrade you will want/need Tier 3 units to beat them. Use Bears, Tauren, Knights, or Abominations. You can also use other abilities like Cyclone, Impale, Banish, or Entangle, but they may have reduced durations if the Mountain Giants have the skin upgrade.

Taunt
All nearby enemies are forced to attack this unit.
Research Cost Researched At Requirements
None Always Available None
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 15 sec. None N/A 45 Air, Ground, Enemy Nearby enemies attack Mountain Giant

Taunt Information
The purpose of this ability is to force the enemy to attack the Mountain Giant which can absorb a lot of damage. This will stop the enemy from attacking your Hero or other more important or weak units.

Taunt does not affect units that are casting spells or units that are repairing something. Taunt affects only the 10 closest units. It is also disabled by Banish.

Taunt Counters
The counter to this ability is to select the units that were taunted into attacking the Mountain Giant and instruct them to attack a new target.

War Club
Picks up a tree to give the Mountain Giant Siege damage, and increased attack range. Last for 15 strikes
Research Cost Researched At Requirements
None Always Available None
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
15 hits None None N/A Tree Tree Siege Damage. Range upgraded from 12.8 to 25
War Club Information
This ability is useful when you want the Mountain Giant to destroy buildings. Make sure not to use War Club if you're trying to kill other units. Watch for the tree/War Club disappearing from his hands so you will know when to grab another tree.

The Mountain Giant is very large so he requires extra control to avoid being stuck. A common problem is to tell him to use War Club on a tree, but things are blocking him from reaching the tree. Watch out for that.

Mountain Giants will grab a tree if you select a Mountain Giant and right-click on a tree.

Once a Mountain Giant has a tree in his hand he can now destroy trees with it. Instruct the Mountain Giant to attack trees and he can be used to clear out trees.

Hardened Skin
Reduces all attacks on the Mountain Giant by 12 damage. Attacks cannot be reduced below 3 damage. This means that lower units can't really damage him. You will need to use Tier 3 units such as Tauren, Knights, Bears, and Abominations.
Research Cost Researched At Requirements Upgrade Time
100 175 Ancient of Lore Tree of Eternity, Ancient of Wonders 40 sec.

Resistant Skin
Gives Mountain Giants increased resistance to spell damage. This gives the unit hero magic resistance, similar to the resistance that level 6+ creeps have. Namely, you can't be Polymorphed, Possessed, etc, and all offensive spells have a shorter duration on the target (such as stuns, Ensnare, etc). It DOES NOT reduce damage dealt to the target, however. Thatís an effect of hero armor, not hero magic resistance.
Research Cost Researched At Requirements Upgrade Time
50 100 Ancient of Lore Tree of Eternity, Ancient of Wonders 75 sec.

Strength of the Wild
Increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
100 75 Hunter's Hall None 60 sec.

Improved Strength of the Wild
Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
175 175 Hunter's Hall Tree of Ages 75 sec.

Advanced Strength of the Wild
Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
250 275 Hunter's Hall Tree of Eternity 90 sec.

Reinforced Hides
Increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
150 50 Hunter's Hall None 60 sec.

Improved Reinforced Hides
Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
200 150 Hunter's Hall Tree of Ages 75 sec.

Advanced Reinforced Hides
Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
250 200 Hunter's Hall Tree of Eternity 90 sec.




Online Privacy Policy
Battle.net Terms of Use Agreement
©2013 Blizzard Entertainment. All rights reserved.
Druid of the Claw
Hippogryph
Battle.net Warcraft III