Map Archives

Enslavers
Return to index

Enslavers | Precursor | 2001 Maps | 2000 Maps | Dec | Nov | Oct | Sep | Aug | Jul | Jun | May | Apr | Mar | Feb | Jan | 1998 Maps

StarCraft Compendium News
General Strategy
Terran Strategy
Protoss
Zerg
StarCraft Wallpaper
Battle Reports
Single Player Cheat Codes
Just the FAQs
Map Archives
Enlarged Map Images

Exit Compendium



[ Episode I - Episode II - Episode III - Episode IV - Episode V ]



Download Enslavers
May 28, 1999


Enslavers: Dark Vengeance
Episode IV A: Desperate Measures
Episode IV B: Turnabout

A Single Player Veteran Level Campaign.
(Look in the campaign folder in your maps directory for the original Enslavers missions)

What has gone before...

At the same time that the UED was launching their massive assault against the Dominion capital of Augustgrad, a small Protoss force was sent to the Homeworld of Aiur. Their mission to secure three stasis cells that held the bodies of critically wounded Protoss war heroes went awry as several Dark Templar destroyed two of the stasis cells, and were captured mere moments before they could destroy the third. Led by the powerful and defiant Dark Templar, Ulrezaj, these traitors to Aiur were found guilty by the tribunal, but before their sentencing could be carried out, a strike force commanded by the Terran criminal Alan Schezar arrived. These invaders freed the Dark Templar from their imprisonment and nearly destroyed the Protoss base that housed them in the process.

During his escape, Ulrezaj stole a Khaydarin crystal and -- through the powerful psionic emanations from that crystal -- was tracked back to a Terran base on Korhal controlled by the sympathizer Alan Schezar. The Protoss criminals were nowhere to be found at the base, but Schezar did have a sizable contingent of Zerg there, controlling them through means unknown. The Protoss fleet sent to attack the Terran base was faced difficult choice: either flush out the base commander by destroying the Terran Command Centers and force him to divulge where Schezar and Ulrezaj had fled, or track down and reclaim the stolen Khaydarin crystal.

If you rescued the Khaydarin Crystal then you should play scenario 4a.

If you destroyed the Terran Command Centers then you should play scenario 4b.

To have these levels run properly, they must ALL be placed in the Campaign Folder in your StarCraft/Maps/ directory. When asked if you want to overwrite the (1)Episode04a.scx and (1)Episode04b.scx placeholder maps, answer "Yes". Download (963 KB)

  • Requires Brood War to play

  • Single Player Veteran Level Campaign

  • Use Map Settings




Back to Episode III Back to Episode III

Continue to Episode VContinue to Episode V




Online Privacy Policy
Battle.net Terms of Use Agreement
©2017 Blizzard Entertainment. All rights reserved.